As You Wish
In this game, players run a personality plate store and serve customers by using one of three random drawing devices and attaching stickers to the drawn plates based on the customer's needs. In this process, players would understand the story of each customer. At the end of the day, players see their revenue, rent, letters of thanks, and total settled projects. Players can use their revenue to exchange store decorations and upgrade the drawing device by collecting letters of thanks or exchanging earnings for higher-level decorations. The goal is to experience what it feels like to be a "personality plate-make
Status | Prototype |
Platforms | HTML5 |
Author | xinstarorange |
Genre | Role Playing |
Made with | Unity |
Tags | 3D, First-Person, Low-poly, Singleplayer, Unity |
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